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Learning in Massively Multiplayer Online Games – Constance Steinkuehler

Massively Multiplayer Online Games (MMOGs) have exploded in the last few years, with games such as World of Warcraft (9 million monthly subscribers) and Second Life regularly appearing in pop-culture....

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Using commercial computer games in the classroom – BECTA report

BECTA (n.d), Computer games in education project: report Retrieved May 30th, 2007 from BECTA website : http://partners.becta.org.uk/index.php?section=rh Becta is an agency of the British Government...

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Playing: Team Fortress 2 on Xbox Live

My feeling with games in education is that it’s important to actually get out there and play them to understand best how the elements that make them so engaging actually work. Having done the Portal...

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Thoughts on: From “First Person Shooter” to Multi-User knowledge spaces –...

Fuchs, M. & Eckermann, S. (2001) From “First Person Shooter” to Multi-User Knowledge Spaces. In F. Nack (Ed.) Proceedings COSIGN 2001 – 1st Conference on Computational Semiotics for Games and New...

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Creating the First Person Learner: Educational Applications of the First...

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve...

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Game based learning and MOOCs – some thoughts on both.

I’ve been participating in a Games-based Learning MOOC (Massive Open Online Course) for the last 3 weeks and thought that it was time to take a moment to reflect on how it is going. This is actually...

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GamesMOOC – Participant contributions (Part 1)

I left out the wealth of participant contributions in my recent overviews of the first five weeks of GamesMOOC and I’m not entirely sure why. I suspect it was because there are so many great...

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GamesMOOC – participant contributions (Part 2)

Continuing on with looking at the great participant contributions in the GamesMOOC: There was a great discussion (mainly) between grasshopper98 and akoutropoulos about the pros and cons of...

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Cathy Moore – Dump the drone (in eLearning)

While this isn’t specifically game related, Cathy Moore is one of my favourite eLearning gurus – she always provides highly practical and very useful suggestions for designing more accessible and...

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